Thumbelina discovers the fairy court inside an enormous illuminated storybook

OUR THUMBELINA GAME / THE OPENING CHAPTERS

Petalbound™

Dress for the story, remember the enchanted signs, answer a moonlit melody, escape the toads, and dance at the Beetle Ballroom.

Prepare Thumbelina

HOW TO PLAY

The story begins here.

  1. Dress. Equip Thumbelina’s current story outfit and carry its perk into the games.
  2. Read. Study three illustrated emblems, then tap them in the same order.
  3. Sing. Test the notes, listen to Cornelius, then repeat his six-note melody.
  4. Escape. Pick three advantages, collect six music notes, and dodge the frog troupe.
  5. Rescue. Time Jacquimo’s three river passes and meet Thumbelina’s new bug friends.
  6. Dance. Follow the directional prompts and complete the Beetle Ballroom routine.
Thumbelina in her everyday blue dress beside the illuminated storybook

PRELUDE / THE STORY WARDROBE

Dress for the chapter.

Every finished chapter unlocks another look from Thumbelina’s story. Her everyday dress is equipped for the opening chapters and carries one useful perk into the frog escape.

EQUIPPED / EVERYDAY DRESSLight Steps

Thumbelina steers 15% faster while wearing her blue everyday dress.

01 / EQUIPPEDEveryday dressWhite sleeves · green waist · blue skirt
02 / LOCKEDBeetle gownFinish the Beetle Ballroom
03 / LOCKEDRed frockRevealed beneath the beetle gown
04 / LOCKEDMiss Mouse shawlReach the winter chapter
05 / LOCKEDPushpin outfitReach “Marry the Mole”
06 / LOCKEDMole wedding gownReach the interrupted wedding
07 / LOCKEDVale gownEscape to the Vale of the Fairies
08 / FINAL REVEALCornelius wedding gownComplete the wedding ending
OPEN THE STORYBOOK

CHAPTER 01 / THE FAIRY STORY

Remember the enchanted signs.

Before Thumbelina meets a fairy, she reads about a hidden court that gathers beneath the moon.

Thumbelina reads about the hidden fairy court

THE ILLUMINATED PAGE

A kingdom hidden in the flowers.

The book tells of a fairy court that appears beneath the moon. Three emblems mark the path to its gates.

Thumbelina
THUMBELINAI found three enchanted signs in the story.
HOW TO PLAY

Press Reveal. Remember the three pictures in order. When the page closes, tap those same pictures from left to right.

???

Reveal the page when you are ready.